Thread: Limbo
View Single Post
Old 06 October 2017, 11:49   #26
Tigerskunk
Inviyya Dude!
 
Tigerskunk's Avatar
 
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,774
For me as a coder, I wonder what the appeal would be for a "somehow inbetween" version of Limbo.

First off, if I want to play Limbo, I can do that on around 3 or 4 different devices in this household.

The C64 version is impressive, because it's taking what the C64 has to offer, and pushes it to its limits.

If somebody took a stock Amiga, and made something comparable with the Blitter, Sprites and Coppermagic the Amiga has to offer, it would be fascinating for me.

Using a 030-config with the sole intention to use the faster CPU to bring more stuff unto the screen sounds boring to me.

Your mileage may vary, off course...
Tigerskunk is online now  
 
Page generated in 0.05862 seconds with 11 queries