Quote:
Originally Posted by Mikerochip
A bug I discovered:
If the first image isn't a PNG, the rest of the images don't load.
So, a config/disk with a ___Title.png and ___SShot.jpg will load fine, and display both pictures, but one with ___Title.jpg and ___SShot.jpg won't.
|
It is by design. It only does single check and file called ___Title.png must exist or config gets ignored. Minimizes time used for checking.
Quote:
Originally Posted by Mikerochip
So, a __Data_ type would launch anything thats after that, with a normal shell execute etc I presume, and give the ability to show a png etc for the material, ie, the first page of the manual. Cool idea.
Or how about allowing clicking on an image in the image window instead / as well?
Or double clicking...
Actually, I'd probably use that exclusively then.. Eg
__data_manual.pdf_.jpg with a picture of the box, so clicking on the box would launch the manual.
__data_archive.url_.png with a title screen picture would launch a URL to bring me to my archive.org page
__data_hol.url_.png with a gameplay screenshot would launch the hol page.
__data_notes.txt_.png with a notepad icon would launch the notes!
|
Done. Mostly.
EDIT: __data_something.., then ___data2_somethingelse.., ___data3 and so on on. It also sets order of images because alphabetical order isn't always best choice.
Quote:
You might need to allow more than 3 images in the image panel then Toni?
|
Max bumped to 10
Quote:
Should be easy enough to allow maybe a double click on a picture?
With maybe a blue border to denote picture can be double clicked?
|
Currently single click opens the file if it has file attached (overriding normal single click feature).
Any other change requires more comments
EDIT: some way to reorder images probably is needed (currently they are always ordered by type of image first, then index of image)