Thread
:
Toki - A "pixel perfect" conversion?
View Single Post
27 August 2005, 22:04
#
45
spiff
Oh noes!
Join Date: Mar 2003
Location: Neverland
Posts: 766
It's common on arcade hardware.. pretty much every shoot em up suffer from this on the final levels. Some even argue that treasue/Cave has this as a feature.
As for mame "emulating" slowdowns.. great, another way to spot bootlegs!
spiff
View Public Profile
Find More Posts by spiff
Page generated in
0.04789
seconds with
11
queries