Quote:
Originally Posted by sandruzzo
On Aga you can have the road fully textured almost for free, using dual playfields and copper list to bend road to have curves and hills
|
Care to explain that further?
What are you suggesting, using palette changing per scanline to use the road bitmap as a kind of copper chunky? The resolution is going to be rather low.
Any examples of people doing that?
Also, how are you planning to do hills and obscuring further back graphics?