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Multipass shaders
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11 February 2013, 16:06
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craig64
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Join Date: Jan 2013
Location: Manchester, England
Posts: 14
I thought I'd post a few shots from different games, using some custom values in the halation shader. I think the scanlines look more realistic now, at least more in line with what a typical PAL display looks like (My tvs/monitors never had such visible black lines like the shader's default setting). Apologies for the large images. I could not figure out how to make expandable thumbnails.
craig64
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