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xBRZ... shaders for FS-UAE
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29 June 2017, 20:36
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Retro-Nerd
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Join Date: Aug 2005
Location: Germany
Age: 52
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Yeah, looks a bit better in non-integer scaling but not perfect like the 704x540 Zoom. I'm pretty satisfied with it now. Could you have a look at the non-linear scanlines algorithm that Frode used for some of his CRT shaders?
Last edited by Retro-Nerd; 29 June 2017 at
20:45
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