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Old 28 March 2007, 20:54   #4
DamienD
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Join Date: Aug 2005
Location: London / Sydney
Age: 42
Posts: 15,107
Quote:
Originally Posted by Toni Wilen
Possible: of course. Worth the trouble? I don't know...

D3D/OGL does the transparency automatically. DD needs totally different and more complex method.
Fair enough

It works very well in Gens32, just thought I'd ask...

Quote:
Originally Posted by Toni Wilen
(and I hate scan lines )
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