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Old 07 January 2013, 14:35   #26
leathered
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Join Date: Oct 2011
Location: UK
Age: 47
Posts: 304
Awesome Boo Boo. I can see you've done a lot with this

It was a bit like trying to catch a greased pig, but it worked and I retrieved the source for the tutorial. Well I'm pleased to say I managed to run it today in AmosPro after installing the AMCAF extension. I put the .AMOS file in the drawer of the tutorial and ran it in amos from there.
The best news is it's also compilable!
Now I can't be completely sure that all games will work without adding other extensions, but it seems likely.
The files in the code drawer seem to be encrypted/compressed ascii files, as you know. But it looks as though we can edit backbone games in Amospro using the created source file
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