Quote:
Originally Posted by roondar
Yup, they are. It's (IMHO) one of the many ways in which you can see that the Amiga OCS chipset was clearly optimised for using 16 colour/4 bitplane screen modes.
16 colour sprites are also a good match for Dual Playfield modes (for both OCS/ECS and AGA). They can help add a splash of extra colour in those modes.
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Yes, in fact the Amiga architecture has some interesting features, on a 16 colors screen it's possible to add 15 more colors with sprites and add even more colors with the copper ending with a quite colorful screen if done carefuly, and all of this still being in a 16 colors screen mode !
Regrettably there isn't any OCS/ECS paint program supporting a sliced mode (like Photochrome on the Atari ST), which is strange since the copper should do this pretty easily...
A personal solution consists in using the 256 colors mode (out of a 4096 palette) with Brilliance and then counting the number of colors per lines (blocks of 8 lines in fact) which can be somewhat laborious.
BTW a CLI program which can count colors per line would be an interesting option to check if the number of colors used do not exceed the limit.