Quote:
Originally Posted by Thorham
Try Unity3D with C# (Mono). Makes for a nice change from assembly language and C.
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I regard C# as degenerated C++
. Less freedom to do things.
And i don't like complicated frameworks (nor do i like oop, btw).
Quote:
Originally Posted by Thorham
Good question. Does it have to be 68k based, or Amiga compatible at all?
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Nope it does not need to be compatible ; if it's powerful enough it's possible to run old programs thru emulation. But the spirit must be there. Code that is lean and graceful (and thus it'll look a lot like 68k, m'kay). Complete control over the machine, total freedom to do whatever we want (and thus it'll look a lot like amiga, m'kay).
BUT
it must not confuse "modern" with "pc-like", which is done much too often.