Quote:
Originally Posted by trixster
Great work so far grelbfarlk! Interesting updates!
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Nothing useful produced yet. I mean we already have better Doom, Snes, Genesis (if this next compile works) versions. It's all the new stuff which I've not had much luck with yet that I'm hoping for.
Further things that aren't useful, Jaguar Core compiled and it runs at about 1fps. In addition to it really wanting OpenGL support, it appears to be running at 32bpp color then converting down to 16bpp, which certainly doesn't help.
Even less useful, 3DO emulator core built, as soon as I figure out what format to put the files in I'll test that.
Still haven't figured out this timing issue.
Mame2003 core built too, at least this is one that should be easy to test which will probably not be fast enough to be useful as well.
Not useable but if the main timing issue ever gets fixed I could see it being playable. Here it is running Xmen vs Street Fighter and Street Fighter 3.
Ignore the CPU usage bar, it's more like 60% when actually "playing", taking the screenshot screws it up.