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Old 26 April 2018, 21:14   #8
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Join Date: Aug 2005
Location: Germany
Age: 46
Posts: 11,264
These are indeed different things. Toni removed the lag caused through the PC software (which also improves the lag of the used monitors).

This technique here removes the programmed lag you'll find in the games itself. We'll see if RetroArch combines it later with the lagless Vsync. But it's already pretty good with Freesync hardware and the "Hard GPU Sync" setting.

Last edited by Retro-Nerd; 26 April 2018 at 21:21.
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