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Old 06 February 2017, 01:58   #13
Anakirob
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Join Date: Nov 2005
Location: Tasmania
Age: 42
Posts: 893
I don't know if you're considering doing this already, but I would consider drawing extra large stationary enemies (such as bosses) to the backdrop image. I think SWIV did this. Only problem I can think of is it will most likely require some additional game logic. But I imagine you've still got pleanty of CPU time, it's just using the Amiga's graphics chipset that's pushing the envelope.
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