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Old 14 February 2015, 14:18   #44
vulture
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Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,842
@saimon69

admittedly I've only played it on A1200 and winuae with A500 settings. At both setups everything seemed fine. Sadly, I've no actual A500 to try it on. i agree about the unreal doing some nice scaling stuff though. Big run is another example, but again, no idea how it works on a real A500.

EDIT:
I've seen this video here:
https://www.youtube.com/results?sear...=amiga+lotus+3
the rocky level starts at about 1:04:00 and it's running on a real A500. I really see no problem here. Does that seem slow to you? And that's in PAL, in NTSC it'd look even better.

Also, all this Space Harrier bashing.... At least pt II (haven't played pt I) is quite a good port. It's fast, many objects and enemies, good colors. It's a bit difficult gameplay wise, but once you get the grips, it's rather fine. Or maybe I'm too forgiving and the game is indeed crap....

Last edited by vulture; 19 February 2015 at 12:10.
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