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Old 31 March 2018, 16:53   #16
rsn8887
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Join Date: Oct 2006
Location: USA
Posts: 1,058
I tried for a long time to get this to work, and I could get it to work in FS-UAE but not in WinUAE.

http://eab.abime.net/showthread.php?t=89811

It is easy to test by looking at the text - in WinUAE, some pixels are more distorted then others after scaling.

On FS-UAE, my shader "sharp-bilinear-simple" works perfectly and has been included in the Git repo already.
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