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Old 02 October 2016, 17:52   #8
mark_k
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Join Date: Aug 2004
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Posts: 3,343
Like a complete noob I tried making my own shader by simply modifying _winuae.fx, changing filtermode to POINT in the SourceSampler definition:
Code:
sampler	SourceSampler = sampler_state {
	Texture	  = (SourceTexture);
	MinFilter = POINT;
	MagFilter = POINT;
	MipFilter = NONE;
	AddressU  = Clamp;
	AddressV  = Clamp;
};
On trying to use that filter with the attached config, starting emulation gives a black screen and this over and over in the log:
D3D9Ex: SetTechnique: 8876086C S=1 F=0876 C=086C (2156) ()

Any idea what I'm doing wrong?
Attached Files
File Type: zip PointFilter.zip (863 Bytes, 144 views)
File Type: zip my_test_JIT_uaegfx_FilterTest.zip (2.7 KB, 155 views)
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