Like a complete noob I tried making my own shader by simply modifying _winuae.fx, changing
filtermode to
POINT in the SourceSampler definition:
Code:
sampler SourceSampler = sampler_state {
Texture = (SourceTexture);
MinFilter = POINT;
MagFilter = POINT;
MipFilter = NONE;
AddressU = Clamp;
AddressV = Clamp;
};
On trying to use that filter with the attached config, starting emulation gives a black screen and this over and over in the log:
D3D9Ex: SetTechnique: 8876086C S=1 F=0876 C=086C (2156) ()
Any idea what I'm doing wrong?