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Old 01 June 2019, 18:44   #4
ReadOnlyCat
Code Kitten
 
Join Date: Aug 2015
Location: Montreal/Canadia
Age: 52
Posts: 1,178
Any game with two players support would benefit from it, really.

If only controller data gets transmitted between the two computers, the size of that data is all enough that there would be no latency at all and no need for a master computer. Both machines would maintain the same exact game state in parallel.

Of course, for that to work, the games need to be fully deterministic but most games of that era are.

I would bet that this could even be an addition to WHDLoad setups: add serial link support.
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