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The game's development started in Spring 2015, when Sordan made decision to learn Amos programming language. I (aszu) have joined him, creating graphics and, consequently, this projected evolved into simple game. Shortly afterwards we were able to show first playable demo. At one point a musician (JMD) joined our team and at the Retrokomp/Loaderror 2015 party we have released first official playable demo.
Two years later, and at Retrokomp/Loaderror 2017 party, we have released full game! It has been long time but we have managed to finish it and the game was ranked 3rd in the Game Dev Compo.
There are two modes: single player, consisting of 16 levels and multiplayer (2 players only) with 8 additional levels.
Requirements:
68020+2MB RAM
Credits:
programming: Sordan
gfx : aszu
msx: JMD
Game is freeware.
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