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Old 16 January 2012, 10:18   #14
Gilloo
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Join Date: Nov 2010
Location: Grenoble, Isère, Rhône-Alpes, France, Europe, Earth
Posts: 289
Quote:
Originally Posted by AmigaDave View Post
I haven't been following this project very closely, so I don't know much about it. What are the advantages, or reasons for using Anaiis instead of Poseidon? Is it only the fact that Anaiis will run on Workbench1.3 and Poseidon won't (not sure that is even true)? Can anyone give me a short summary of the Pro's and Con's of each USB stack?

Edit: I own an A600 w/ACA630 & A604 that I might consider installing a Kickstart switch into to run 1.3 & 3.1 for certain game compatibility, but from what many people have written, this is not really needed if a degrader program and a remapped KickROM is used and/or WHDLoad (which I have purchased).
The main reasons ?
- Poseidon don't work on plain 68000 amiga, and even on Kickstart < 36.
- Anaiis is 90% Sirion compatible.
- Anaiis gots a lot of bugs (but I fix them, thanks to brave testers for their patience)
- Anaiis is not compatible with games, only intuition or lowlevel.library programs can be used.
In one word: Anaiis is (my) fun
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