whdload installs also support games with official HD installs, for various reasons
- remove password protection (and others, like encryption to prevent from copying/archiving the installed game somewhere else)
- quit to the OS
- kickstart agnostic
- extra features, trainers, bugfixes...
So even when the game has a HD install, always prefer a whdload installed game, unless you don't have enough memory for full HD loading.
Those "assign" scripts are interesting for some CD32 releases where whdload cannot help or with a lot of flashing (and CD32load hardly helps because performance is bad on kickemu games with lots of small files for instance). But I suppose that earok & amigajay got that covered.
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