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Old 03 October 2019, 20:02   #24
Photon
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Join Date: Nov 2004
Location: Eksjö / Sweden
Posts: 4,799
It's not bad to go by games, games have always been a good benchmark. I think the best games programmer is the one who makes FUN games - but if they're action games, code performance does come into it. Games become less fun (even frustrating) if the framerate slows down reactions that it asks of you.

The Amiga got a lot of ST ports that performed poorly. They probably performed admirably on ST, but then they were ported without taking advantage of the Amiga hardware. I think doing that is the sign of a good programmer. It means you're knowledgeable and adapt your program to the hardware, just as you would take a costly algorithm and adapt the code down to where you can use it in a game.
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