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Old 21 May 2019, 10:14   #19
turrican3
Moon 1969 = amiga 1985

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Join Date: Apr 2007
Location: belgium
Age: 45
Posts: 3,670
Quote:
Originally Posted by ross View Post
The result is the usual one on all platforms: slowdowns
It's a choice: maintain constant speed (so skip some frame) or mantain constant flow (so keep all frames).
Usually the simplest thing to do, from a coder perspective, is to mantain all frames.
saint dragon use the frame skipping !!!

ok, then i saw better what you meant.
But for the slowdowns, an a1200 should be sufficient to maintain the framerate even if the game needs to be on the fast ram (thanks Galahad) ??
edited : or perhaps galahad meant from chip ram ??
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