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Old 19 November 2007, 19:33   #13
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cornishflipper's Avatar
Join Date: Nov 2007
Location: Birmingham
Posts: 16
Thanks for having me! I certainly miss coding 68000 on the Amiga, it was very enjoyable to work with it.

Yeah, the game is ECS and i did start writing an AGA version but didn't get that far with it. Wanted to get it on the CD32 machine at the time.
I used dual layer parallax with lots of layers of parallax and the 20 sprites on a hardware line trick too, just to get a bit more
I've always wanted to get a two player mode, but it didnt happen as i wanted to get the game completed etc.

How do you peeps get to see an amiga game etc? Do you prefer it running on WinUAE or is there something else? I remember it working on the A500 and i believe it ran on an A1200 too.
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