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Old 29 June 2019, 08:53   #14
Sim085
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Join Date: Apr 2009
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Posts: 962
Let me see if I understand, bsdsocket.library is the library used by other applications to access the TCP/IP stack.

In case of WinUAE (bsdsocket.library ticked), the bsdsocket.library is injected into the memory of the guest emulation, where other applications find this, and calls to this are mapped to the TCP/IP stack of the host operating system.

(the following part I am not so sure about)
In case of non-emulation there is still a bsdsocket.library but this time rounds any call to this is mapped to the TCP/IP stack installed (ex: Roadshow, or Miami).

Is the above correct?

Quote:
Originally Posted by Hewitson View Post
You could, but what are you going to do with the library? It is absolutely useless without a TCP/IP stack.
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