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Old 26 June 2011, 14:09   #6
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,517
Quote:
Originally Posted by Dr.Venom View Post
Since the "joystick" device is such an important part of interfacing with an Amiga, and it also being about the only device that really benefits from having the lowest possible latency, would it be a solution to only define a "generic joystick" type (2-axis, max two buttons) for which you could choose either "DirectInput" or "RawInput" as prefered API?
No one has "generic" joystick. Most have d-pad, 1 or 2 analog sticks, buttons. And you want to have at least those available.

I don't care if "others" do it. I only care if there is some good enough example code or ready-made library.
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