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Old 23 August 2020, 17:38   #94
lmimmfn
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Join Date: May 2018
Location: Ireland
Posts: 683
Quote:
Originally Posted by roondar View Post
To be fair, pink raised a valid point - there are times at which you'll need to move quite a few objects (he counted over 60 objects between 16x16 and 32x32 in a frame). With that in mind, I'd say that an OCS port in particular might need to be downgraded further than to 32 colours.

Having thought about it some more, I am starting to feel this is more challenging than I originally guessed.
I dont think those objects falling need to be a full 50FPS though, could do half the blits on alternating frames. Everything else could run at 50.
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