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Old 22 October 2016, 15:17   #56
dlfrsilver
CaptainM68K-SPS France
 
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Quote:
Originally Posted by apex View Post
@dlfrsilver
What do you think, would it possible to fix this? I am no coder, so sorry for the stupid question.
I don't exactly know if the SSF2T amiga program is full asm 68k or part in C.

I'm sure a part of it in C (how stupid, since the CPS2 arcade code is full ASM !).
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