Quote:
Originally Posted by Toni Wilen
Thanks.
It hangs in calibration loop, one possible reason is that D3DKMTGetScanLine() does not return scanline data. (Which hopefully isn't true..)
Download http://www.winuae.net/files/b/winuae.7z and create new log. It may not hang anymore but it also most likely won't work correctly. No need for dump files.
EDIT: Does same happen if you use primary monitor?
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I'll do that now and yes it did the same as the primary monitor..
Thanks
EDIT: Still hung I'm afraid..