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Old 08 January 2015, 21:53   #14
dlfrsilver
CaptainM68K-SPS France
 
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Join Date: Dec 2004
Location: Melun nearby Paris/France
Age: 46
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bug in the logic engine. The board is meant to run at 60 fps. Bad ruck, the game logic is buggy and run at like 25 fps.

the result is the way sprites are animated.

Think about it, the main guy use something like 43 sprite frames, more than enough for a smooth animation.....
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