Well, i tried to reproduce the problem with the 'State of the Art' demo, but i didn't found any difference between v0.4.3 build 1 and the latest snapshot. The demo uses a lot of CPU at some parts and it seems to get out of sync when emulating using high resolutions.
I also get stuttering sound when running at 800x600 (2x hor. and vert. scale), but that also happens when using v0.4.3 build.
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