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Originally Posted by Amigajay
does anyone know what game compressed the most amount of data onto a single 880K disk and how much was it?
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Well, it could be Dungeon Master.
Here is a short excerpt taken from Retro Gamer magazine with Doug Bell on the making of Dungeon Master.
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Once you were sucked into the game it didn't take much to scare you. Anyone who has had the dubious pleasure of playing the game alone in a darkened room will agree. This level of immersion was so cherished by Bell and his team that they didn't want anything to shatter it. "We were targetting the Atari 520 ST on an SS 360K floppy disk. We didn't want to have to interrupt the gameplay with disk swaps. A lot of the technology in Dungeon Master was spent on compression/decompression algorithms. When fully expanded, the game that fitted onto a single floppy disk was about 1.6MB. There was a sophisticated memory manager that kept the graphics compressed in memory so that we could fit more." Bell is justifiably proud of his team's achievement in this regard: "I think it's safe to say that no game ever got as much onto a 360K floppy disk or into the Atari 520ST's memory as Dungeon Master."
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The Amiga version required 1MB and obviously used a double density disk but still, 1.6 Meg is a lot of data to compress onto an Amiga floppy.