View Single Post
Old 05 August 2017, 14:31   #37
Registered User
Join Date: Feb 2012
Location: #DrainTheSwamp
Posts: 4,546
that was a good pointer. from the lines in the src, it does manipulate values
dependent on position of the object to the groundplane.
so now when moving an object below the ground plane, it does
animate the oozing/melting.
melt does work with a static, non moving objects. while ooze will handle animated objects.

#1) ok, i skip hisoft.
c++ to c conversion is more fun anyway and it does work very well
Attached Images

Last edited by emufan; 05 August 2017 at 16:32.
emufan is offline  
Page generated in 0.04225 seconds with 12 queries