Thread: CD32Load
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Old 02 January 2016, 20:38   #70
move.l #$c0ff33,throat

StingRay's Avatar
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,239
Originally Posted by jotd View Post
@StingRay: I mean: the old slave could not save to disk. I don't say your coding is strange, just that you unknowningly used some whdload feature not properly implemented by JST.
For a quick test just copy 2 files which are named "disk.3" and "disk.4" into the directory of the patch. Content doesn't matter, you can f.e. just duplicate the 2 game disks and rename them to disk3/4. Then the CUSTOM2 tooltype to disable the data disk creation is not needed anymore. Other than that I really don't know what else the problem could be as the patch just uses standard WHDLoad functions.
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