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Old 26 March 2014, 11:07   #10
StingRay
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Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
Quote:
Originally Posted by alexh View Post
Make sure you have the 1.1 version of WHDload Willy Beamish as this reduces the memory footprint.
This is not exactly true, the new slave only needs less chip memory but more fast memory (as otherwise music is missing).


Quote:
Originally Posted by alexh View Post
2Mbytes of Chip RAM plus 2Mbytes of ACA500 Fast RAM should be enough for this game to preload (i.e. no stuttering). You could try to add the preload tooltype to the WillyBeamish Icon if it is not already there.
The game needs a lot more than 2MB for preloading as it consists of 12 disks!

Quote:
Originally Posted by alexh View Post
There is a slim chance this slave doesn't work correctly on a 68000 CPU.
The slave works on 68000 machines.



Quote:
Originally Posted by gntavelis View Post
Is it something wrong with my installation of Workbench (3.1)?
Nothing wrong, the patch needs much more than 4MB for preloading all data.
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