View Single Post
Old 13 October 2017, 13:24   #4
Registered User

Join Date: Jun 2016
Location: UK
Posts: 335
Planar made sense initially because graphics performance was relatively low and planar made it easy to scale memory, DMA and performance. It was a good trade off of flexibility and a slightly awkward format.

When AGA was being designed they just wanted something quick, so they simply increased the number of available bitplanes and added 32 bit capability to support them. Even later the Akkiko chip was thrown in, but it was all just because unsufficient resources went to developing AAA with proper chunky modes.
zero is offline  
Page generated in 0.04013 seconds with 11 queries