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Old 08 August 2018, 00:44   #4
arcanist
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Join Date: Dec 2017
Location: Austin, TX
Age: 36
Posts: 187
Quote:
Originally Posted by roondar View Post
This sounds quite interesting, though for the final product I'd suggest offering a few example modules that get good results
Yes, I'll definitely link to some tested tracks on modarchive.org to get started.

I hope to get compatibility good enough to work with any ProTracker mod. The tricky part will be tweaking the algorithm to adapt to mods with different speeds and instrument density. Hopefully it'll work out, or at least produce some hilariously broken tracks.
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