I think using Hz for it all should be fine, but for this particular thread it should just be clarified what is meant by '50 Hz game'. Should all elements be updated with 50 Hz at all times or is 95% of the time enough? Or for platformers is it good enough if only the scrolling and movement is performed at 50 Hz but everything else is happening in 25 Hz? I think sprite animations are rarely 50 Hz, but mostly <10 Hz as that is not very important.
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