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Old 30 June 2018, 21:42   #1
Toni Wilen
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 43
Posts: 22,109
WinUAE 4.0.1 beta series

4.0.1 beta series. This is quick mainly bug fixes only release. 1-2 weeks to go. EDIT: GUI won't change, so 4.0.0 translations will keep working.

This thread is only for 4.0.0 bugs. Bug in older version: create own bug specific thread.

Beta 1:

4.0.0 bugs fixed:

- 80-bit native FPU mode FREM and FMOD had parameters swapped in x86 code.
- 64-bit FPU mode config mode was not loaded from config file.
- "Minimize when focus is lost" could cause crashes.

Older bugs:

- "Minimize when focus is lost" incorrectly activated when switching modes in some situations. (same as above)
- If CPU panel select menu was active and then some other panel was selected: JIT got switched off.
- Don't abort with "tried to seek out of bounds" message when HDF/HD has virtual RDB and writing to too large offset.
- When inserting previously connected USB device, previous device type (Gamepad, CD32 pad etc) and autofire type (if any) was not restored.
- Do not copy data to Amiga side clipboard buffer if filesystem heartbeat signal is missing (=Some program took over the system), clipboard data can overwrite other program's data.
- Directory filesystem/UAE HDF uses indirect mode if new debugger is active. (Indirect is needed for debugger to detect memory reads and writes)
- "Minimize when focus is lost" minimized main emulation window when GUI was open and main window lost focus.
- RTG Multithread mode display refreshing was unreliable in palette modes when palette changed.


- Resolve hardfile/directory path environmental variables only when needed, loading and saving config now keeps original unresolved variables.
- Save also config file to crash dump file.
- QuikPak XP board emulation, not yet fully implemented.
- Added GVP v3.7, Blizzard 2060 v7.25 and QuikPak v2.1 to ROM scanner.

Last edited by Toni Wilen; 01 July 2018 at 13:13.
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