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Old 05 September 2019, 19:07   #123
DanScott
Lemon. / Core Design

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Join Date: Mar 2016
Location: Sunny Bournemouth, UK
Posts: 539
Quote:
Originally Posted by Master484 View Post
Great to see so many different moves for the characters.

Does the game store both left and right facing versions of the characters in Chip RAM ? Or does it use some advanced tricks like real time horizontal flipping or real time decompression from Slow RAM to Chip RAM ?
It appears that the characters are made up of many individual small parts that are reused between different animation frames, so I suspect that they have the chip ram available to store the flipped versions
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