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Old 05 February 2016, 21:31   #11
FS-UAE Developer

FrodeSolheim's Avatar
Join Date: Dec 2011
Location: Førde, Norway
Age: 38
Posts: 3,602
a) and b) was kind of planned anyway, but hasn't happened yet.

c) is possible - by distributing the same save state to all players. I haven't planned to do this, partly because there are copyright implications, for example due to the kickstart ROM being part of the savestate. There are of course possibilities around this (strip kickstart from save state, reassemble locally provided the user has it, or encrypt the save state using the kickstart itself). Anyway, not on the todo list.

d) This would be possible if c) was implemented. It would require saving the state, pausing the game briefly while sending the save state to all players (including the new one) and have everyone load the state. And of course, a lot of additional work to handle how to let the new player join the game in the first place. Not planned.
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