@Gzegzolka: It's still a place holder (kind of). Don't forget we're showcasing the new demo, not the final game. However, changing that pic is at the bottom of our priority list, plus it depends whether we get on our hands a more fitting concept art or not. We'll see
@Overflow: Making the game available as a physical version or digital only has zero implications to the game quality as it involves no real extra work. What trully affects this is the time we can devote to the project itself. Considering our dayjobs are game making related anyway (Erik's more than mine), this fund will help us continue pouring some serious prime time into it, as opposed to working on other contracts. It's really as simple as that.