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Old 17 April 2008, 11:12   #39
TheCorfiot
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Join Date: Feb 2008
Location: Cardiff / Wales
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Quote:
Originally Posted by Graham Humphrey View Post
I thought that if there wasn't enough memory available then it would just ignore the Preload option anyway? Or am I just making this up?
My A500 with GVP HD8+4MB would halt when trying to load Flashback, I watched the freemem slowly deplete, and I experienced this with a few other large or many floppy games.

I thought the same as you regarding WHDLoad, then by removing the "Preload" option they all now load and run, it does load data from HD during the game now though.
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