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Old 04 September 2019, 13:21   #55
Anubis
Retro Gamer
 
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Join Date: Jan 2005
Location: Underworld
Age: 51
Posts: 4,062
IMHO who ever thought that spinning code wheel before every mission in F/A-18 was good idea should never been close to game programming.

I played Gunship 2000 a lot, and only because I had HD at the time. Without it it would be too much work to get it going with 4 disks.

Soon after Amiga Jane's simulations just pointed how poor Amiga was in this department for mid 90's.
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