@Pat the Cat
You are right. Lightwave 3D Amiga version did not use the Video Toaster hardware for rendering. Early versions of LW3D required the Toaster as a form of copy protection that Lightwave looked for and would not run without. LW3D did support rendering directly to the Video Toasters Framebuffers at 24bit, 16.8 million colors. But that was only for display, rendering was not faster. Also, on the Amiga 4000 with a Video Toaster 4000 a few seconds of LW3D animation could be played back in realtime from RAM. Once it had already been rendered. This worked even without a Flyer card.
|