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Old 18 August 2015, 06:33   #8
ReadOnlyCat
Code Kitten
 
Join Date: Aug 2015
Location: Montreal/Canadia
Age: 52
Posts: 1,178
Quote:
Originally Posted by Mounty View Post
How hard would it be to come up with a system of playing Amiga multiplayer games online?

In a similar way to the Checkers game etc built into Windows.

Wouldn't it be great to be able to play games in the Community instead of just talking about them?
I am not sure many games would tolerate the latency of an Internet connection.
Even the super low latency of a connection to Google or Amazon cloud services is between 30 and 40 ms which is about 1.5 to 2 times a 50Hz frame. (And you would be insanely lucky to reach this latency between two random Internet connected computers.)

Most of the multiplayer games support multiplayer via parallel or serial and as Toni said in another thread they usually assume < 1 frame latency.

This said, there is no reason why new Amiga games could not support Internet multiplayer gameplay.
The only thing which prevents it at the moment is lack of volunteers to code them.
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