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Old 29 June 2017, 19:40   #26
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Join Date: Aug 2005
Location: Germany
Age: 49
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Since you use 1920×1080, one good alternative is to use a new zoom in the recent development version: 704×540. 1080 / 540 = 2, so this will get sharp pixels in the vertical direction. If you then also use the keep_aspect option, the pixels will be scaled by the same factor horizontally so you’ll end up with a sharp 1408×1080 output centered on your 1920×1080 screen.

TL;DR: a good choice for 1080P: zoom = 704x540, keep_aspect = 1
Ah, found it in the FS-UAE site document comments. For 1080p a 704x540 Zoom works fine with you shaders.

Last edited by Retro-Nerd; 29 June 2017 at 20:13.
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