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Old 06 October 2017, 03:05   #58
emufan
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Join Date: Feb 2012
Location: #DrainTheSwamp
Posts: 4,545
Quote:
Originally Posted by Muadib View Post
If this could work, it would be awesome!
it really does, i've the impresson it can apply the MOCAPs to single mesh objects using bones,

and to those multi object constructions, those human objects with single objects for legs, head, hands and so on

#1) I made the puppet walk, using an exported bone anim from DanceForms/LifeForms.

I only resized the puppet mesh in modeler. need to fix the arms position
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Last edited by emufan; 07 October 2017 at 21:51.
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