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Old 30 January 2019, 18:48   #3
Solo Kazuki
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Join Date: Sep 2004
Location: Poland
Posts: 822
Originally Posted by buzzybee View Post
The Amiga was never capable of a percect translation of any SF-game, simply because it lacked a sufficient and standardized game-controller. Visuals alone do not make a perfect game :-).
There is game which negate controller part, but confirm visuals part. It's Super Street Fighter II Turbo. You forgot about CD32 joypad, and game requires joypad (or keyboard) control. Six button system is same as in consoles/arcade versions. Graphically game is also great... but, sadly, playability is very bad.
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