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Old 04 February 2020, 00:27   #27
saimon69
J.M.D - Bedroom Musician

 
Join Date: Apr 2014
Location: los angeles,ca
Posts: 1,359
Quote:
Originally Posted by coder76 View Post


There is no restriction on scrolling screen with the sliced EHB method (or other normal bitplane modes), it doesn't distort colors like HAM mode, and since you also have a fixed palette for blitter objects and sprites, you can move them also vertically without distorting their colors.
If for some reason AGA did not come out i would have expected more adventure games using the same method that Universe did - well, there is still time (not the engine though)
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