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Old 24 October 2019, 12:35   #13
ross
Per aspera ad astra

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Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 50
Posts: 2,546
Quote:
Originally Posted by deimos View Post
I wonder what that would look like in more subtle colours. Whether I could use it to give a gradient to the sky and ground in a flight sim game...
Nah.. too much DMA intensive.
Blitter is practically unusable during "pixels" display.
You need to restrict display window or use CPU and fastmem to do something decent.
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